- At the very start of the build season when the game content and game manual are revealed, we do the following:
- Use design matrixes to determine our main strategic objective within matches
- Come together to brainstorm specific mechanisms within the robot
- Prototype different mechanisms and see how effective they are with the game piece(s)
- Create low and high-detail CADs in Onshape
- Work through a multistage peer and mentor review process
- Coordinate designs between fellow designers and manufacturers
- Create a Bill of Materials (BOM) to tell us what we would need to buy
- Guide manufacturers in the building process
- Review the design(s) and see what does and does not work well