Design Subteam

- At the very start of the build season when the game content and game manual are revealed, we do the following:

- Use design matrixes to determine our main strategic objective within matches

- Come together to brainstorm specific mechanisms within the robot

- Prototype different mechanisms and see how effective they are with the game piece(s)

- Create low and high-detail CADs in Onshape

- Work through a multistage peer and mentor review process

- Coordinate designs between fellow designers and manufacturers

- Create a Bill of Materials (BOM) to tell us what we would need to buy

- Guide manufacturers in the building process

- Review the design(s) and see what does and does not work well